Niall Slater

I'm a game developer, designer and software engineer.

I have years of experience building everything from VR games to ecommerce frontends and award-winning location-based AR experiences.


Check out some samples of my work below, dating all the way back to 2014.


Feel free to drop me a line on contact@niallslater.com if you have any questions.

OVRLRD | Virtual Reality Mech Operations

A VR mech simulator inspired by the classics.

OVRLRD is my solo-developer project. Key features include cockpit-based interactions, procedurally-animated mech locomotion systems, advanced combat AI and vehicle damage models, dramatic terrain generation and rendering, an ingame custom scenario editor and Steam Workshop integration.

View on Steam View experimental SideQuest build View more clips on YouTube
The Green Planet 5G Experience
BBC Earth | EE | NVIDIA

An award-winning LBE starring a volumetrically-captured David Attenborough, guiding visitors through a series of interactive vignettes from the natural world.

I worked on the Unity gameplay systems and a native Android SLAM tracking system to power the digital twin, which was streamed in real-time using NVIDIA CloudXR on a private 5G network provided by EE.

UnEarthed

A full-length single-player VR game for the Meta Quest 2. Starring Indira Varma, Richard Ayoade and Sian Clifford, the player explores various biomes, cataloguing creatures and exploring the natural world using an array of animal powers.

I built out a large chunk of the gameplay logic, plus novel VR locomotion systems, reactive creature AI, design tools and a fully-featured sidekick choreography framework.

R.U.D. | Rapid Unplanned Disassembly

A rustbucket simulator in a dynamically-simulated galaxy - built with Unity.

View on itch.io
Miserable Voyage

A narrative experiment about an unhappy journey through space.

View source on GitHub
Book ordering menu
Super Sim Bookshop

Manage your own bookshop (opens in new window).

View source on GitHub
Book ordering menu
Pizza Crash | itch.io

Deliver pizza and fend off rival hotdog vendors. Made with Unity.

Picking Up Boys mock cover art
Picking Up Boys

Dodge asteroids and rescue astro-boys. Pure Javascript in HTML5 canvas.

Hounds game screenshot
MiniHounds

A real-time multiplayer mech strategy type-em-up! Made with websockets.

Mech control panel
MechOS

A just-for-fun mech roguelike using pure Javascript and CSS (opens in new window).